Who can join?
WikiofScience is open to anyone who can contribute in any way to the scientific purpose of the site:
- You can author and/or edit pages.
- You can proof-read pages so that misspellings and syntactical errors get corrected, but you can also re-write pages in order to make their contents accessible to non-specialist users.
- You can also contribute with independent revisions (peer-review)
In particular, WikiofScience needs members who are serious about the contribution that science can make to this world and wish to participate towards such goal with the rigor characteristic of academics and scientists.
Whenever contributors use work published elsewhere, plagiarism and copyright infringement of any type shall be avoided, unless compliant with legal allowances under 'fair dealing for criticism or review', 'fair use' for the same concept, and academic ethics regarding research and inquiry, including academic freedom to criticize and review research published by others.
Joning is a two-step process:
- 1st apply to have an account on Wikidot.com (unless you already got one)
- 2nd apply to be a member of WikiofScience.wikidot.com
You need to have a Wikidot.com account and be signed to apply for membership.
if you already have a Wikidot.com account
it is worth it and is free
What can you contribute?
The site is structured around five content areas:
- Data contain data files and records, with little in the way of interpretation. Data files form the empirical base for knowledge and technology, but they shouldn't be confused with them (eg, the same data may be interpreted differently by different models).
- Knowledge content areas contain conceptual files which may be scientific (supported by empirical data), quasiscientific (partially supported by empirical data, supported by data which may be methodologically dubious, or reasonable knowledge in waiting for empirical support), or pseudoscientific (no supported by data, or being an unreasonable spin-off of empirical data).
- Technology is an application (eg, an artefact, tool, mechanical contraption, procedure, model, technique, etc) derived from data or knowledge. Eg, a book is a technology (a tool) for managing knowledge, a computer is a technology for processing information, and simulation is a technology (technique) for furthering knowledge. In a way, while data and, specially, knowledge are rather dynamic and immaterial, technology is rather static and material. Technology is the 'material' support that allows for capturing and expressing present and future data and knowledge. Eg, a book is a technological invention to capture and express data in the form of writing; it substituted technologies such as scrolls, and are now being substituted by computers. Equally, writing, alphabets and language are technologies, as are species and evolution itself.
At what level of knowledge can you contribute?
Each content area can be populated according to different levels of 'knowledge depth'. The site normally works with four levels of knowledge, from one-liners (reserved to published articles only) to highly technical knowledge, allowing the reader to progress from one level to another in the quest for more in-depth knowledge (while avoiding redundancy and repetition). Therefore, you can contribute knowledge at any level between 1 and 3, or at all three levels. Not all levels need to be populated for a particular topic, though (eg, external articles in scientific journals are normally published elsewhere at 'level 3', thus a link to those will suffix the spirit of progression to a higher level of in-depth knowledge).
|Levels of depth of knowledge|
|One liners||Level 1||Level 2||Level 3|
|Google+||Basic knowledge||Intermediate knowledge||Advanced knowledge|
|Most readers||Knowledgeable readers||Technical readers|
|Data files||Introductions, graphs…||Descriptive stats||Inferential stats|